Published by Adobe Press (April 13, 2021) © 2021

Keith Gilbert
    VitalSource eTextbook (Lifetime access)
    €40,99
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    ISBN-13: 9780136870098

    Adobe Dimension Classroom in a Book (2021 release) ,1st edition

    Language: English

    The fastest, easiest, most comprehensive way to learn Adobe Dimension 


    Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, developed with the support of Adobe product experts. 


    Adobe Dimension Classroom in a Book (2021 release) contains 13 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. 


    Purchase of this book includes valuable online features. Follow the instructions in the book's “Getting Started” section to unlock access to: 

    • Downloadable lesson files you need to work through the projects in the book 
    • Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step 

    What you need to use this book: Adobe Dimension (2021 release) software, for either Windows or macOS. (Software not included.) 


    Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Dimension software. 
    Getting Started

    1 Introducing Adobe Dimension

    2 Exploring Design Mode

    3 Changing Your View of The Scene: Working with The Camera

    4 Exploring Render Mode

    5 Finding and Using 3D Models

    6 Working with Materials

    7 Creating Materials with Adobe Capture

    8 Creating Basic Shapes

    9 Working with Text

    10 Selecting Objects and Surfaces

    11 Applying Graphics to Models

    12 Working with Backgrounds

    13 Working with Lights

    14 Understanding UV Mapping

    15 Exporting Models and Scenes

    16 Post-Processing with Adobe Photoshop