Published by Peachpit Press (October 10, 2022) © 2023

Jim Bethune | David Byrnes
    VitalSource eTextbook (Lifetime access)
    €95,99
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    ISBN-13: 9780137929863

    Engineering Graphics with AutoCAD 2023 ,1st edition

    Language: English

    In Engineering Graphics with AutoCAD 2023, award-winning CAD instructor and author James Bethune teaches technical drawing using AutoCAD 2023 as its drawing instrument. Taking a step-by-step approach, this textbook encourages students to work at their own pace and uses sample problems and illustrations to guide them through the powerful features of this drawing program. More than 680 exercise problems provide instructors with a variety of assignment material and students with an opportunity to develop their creativity and problem-solving capabilities.


    Effective pedagogy throughout the text helps students learn and retain concepts:

    * Step-by-step format throughout the text allows students to work directly from the text to the screen and provides an excellent reference during and after the course.
    * Latest coverage is provided for dynamic blocks, user interface improvements, and productivity enhancements.
    * Exercises, sample problems, and projects appear in each chapter, providing examples of software capabilities and giving students an opportunity to apply their own knowledge to realistic design situations.
    * ANSI standards are discussed when appropriate, introducing students to the appropriate techniques and national standards.
    * Illustrations and sample problems are provided in every chapter, supporting the step-by-step approach by illustrating how to use AutoCAD 2023 and its features to solve various design problems.


    Engineering Graphics with AutoCAD 2023 will be a valuable resource for every student wanting to learn to create engineering drawings.

    Chapter 1 Getting Started 1
    1-1 Introduction 2
    1-2 Tabs and Panels 5
    1-3 The Command Line Window 6
    1-4 Command Tools 7
    1-5 Starting a New Drawing 8
    1-6 Naming a Drawing 8
    1-7 Drawing Units 11
    1-8 Drawing Limits 13
    1-9 Grid and Snap 17
    1-10 Drawing Problem 18
    1-11 Save and Save As 21
    1-12 Open 23
    1-13 Close 24
    1-14 Exercise Problems 25
    Chapter 2 Fundamentals of 2D Construction 29
    2-1 Introduction 29
    2-2 Line--Random Points 29
    2-3 Erase 32
    2-4 Line--Snap Points 34
    2-5 Line--Dynamic Input 35
    2-6 Construction Line 38
    2-7 Circle 42
    2-8 Circle Centerline 45
    2-9 Polyline 46
    2-10 Spline 50
    2-11 Ellipse 51
    2-12 Rectangle 54
    2-13 Polygon 55
    2-14 Point 56
    2-15 Text 57
    2-16 Move 62
    2-17 Copy 63
    2-18 Offset 64
    2-19 Mirror 65
    2-20 Array 65
    2-21 Rotate 68
    2-22 Trim 69
    2-23 Extend 70
    2-24 Break 71
    2-25 Chamfer 72
    2-26 Fillet 73
    2-27 Table 74
    2-28 Exercise Problems 78
    Chapter 3 Advanced Commands 89
    3-1 Introduction 89
    3-2 Object Snap 89
    3-3 Osnap--Endpoint 92
    3-4 Osnap--Midpoint 93
    3-5 Osnap--Intersection 93
    3-6 Osnap--Apparent Intersection 94
    3-7 Osnap--Center 95
    3-8 Osnap--Quadrant 96
    3-9 Osnap--Perpendicular 96
    3-10 Osnap--Tangent 97
    3-11 Osnap--Nearest 97
    3-12 Drawing Problem 98
    3-13 Drawing Problem 100
    3-14 Grips 101
    3-15 Grips--Extend 103
    3-16 Grips--Move 104
    3-17 Grips--Rotate 104
    3-18 Grips--Scale 105
    3-19 Grips--Mirror 106
    3-20 Blocks 106
    3-21 Working with Blocks 110
    3-22 Wblock 115
    3-23 Layers 117
    3-24 Attributes 126
    3-25 Title Blocks with Attributes 132
    3-26 Edit Polyline 135
    3-27 Edit Spline 136
    3-28 Edit Text 137
    3-29 Constructing the Bisector of an Angle, Method I 138
    3-30 Constructing the Bisector of an Angle, Method II 138
    3-31 Constructing an Ogee Curve (S-Curve) with Equal Arcs 139
    3-32 Constructing a Parabola 141
    3-33 Constructing a Hyperbola 141
    3-34 Constructing a Spiral 143
    3-35 Constructing a Helix 143
    3-36 Designing by Using Shape Parameters 145
    3-37 Exercise Problems 149
    Chapter 4 Sketching 169
    4-1 Introduction 169
    4-2 Establishing Your Own Style 169
    4-3 Graph Paper 170
    4-4 Pencils 170
    4-5 Lines 171
    4-6 Proportions 172
    4-7 Curves 173
    4-8 Drawing Problem 175
    4-9 Isometric Sketches 176
    4-10 Drawing Problem 179
    4-11 Oblique Sketches 180
    4-12 Perspective Sketches 182
    4-13 Working in Different Orientations 184
    4-14 Exercise Problems 185
    Chapter 5 Orthographic Views 199
    5-1 Introduction 199
    5-2 Three Views of an Object 200
    5-3 Visualization 201
    5-4 Hidden Lines 203
    5-5 Hidden Line Conventions 204
    5-6 Drawing Hidden Lines 205
    5-7 Precedence of Lines 209
    5-8 Slanted Surfaces 210
    5-9 Projection Between Views 211
    5-10 Drawing Problem 212
    5-11 Compound Lines 213
    5-12 Drawing Problem 214
    5-13 Oblique Surfaces 215
    5-14 Drawing Problem 217
    5-15 Rounded Surfaces 217
    5-16 Drawing Problem 219
    5-17 Holes 220
    5-18 Holes in Slanted Surfaces 222
    5-19 Cylinders 226
    5-20 Drawing Problem 227
    5-21 Cylinders with Slanted and Rounded Surfaces 228
    5-22 Drawing Problem 228
    5-23 Drawing Conventions and Cylinders 229
    5-24 Irregular Surfaces 230
    5-25 Drawing Problem 231
    5-26 Hole Callouts 232
    5-27 Castings 234
    5-28 Drawing Problem 237
    5-29 Thin-Walled Objects 238
    5-30 Drawing Problem 239
    5-31 Intersections 240
    5-32 Drawing Problem 241
    5-33 Drawing Problem 242
    5-34 Drawing Problem 243
    5-35 Designing by Modifying an Existing Part 245
    5-36 Drawing Standards 247
    5-37 Third- and First-Angle Projections 249
    5-38 Exercise Problems 251
    Chapter 6 Sectional Views 285
    6-1 Introduction 285
    6-2 Cutting Plane Lines 287
    6-3 Indicating Solid Cuts 290
    6-4 Hatch 292
    6-5 Drawing Problem 295
    6-6 Styles of Section Lines 296
    6-7 Sectional View Location 296
    6-8 Holes in Sections 297
    6-9 Gradients 298
    6-10 Offset Sections 299
    6-11 Multiple Sections 300
    6-12 Aligned Sections 300
    6-13 Drawing Conventions in Sections 301
    6-14 Half, Partial, and Broken-Out Sectional Views 302
    6-15 Removed Sectional Views 303
    6-16 Breaks 303
    6-17 Sectional Views of Castings 305
    6-18 Exercise Problems 306
    Chapter 7 Auxiliary Views 327
    7-1 Introduction 327
    7-2 Projection Between Normal and Auxiliary Views 328
    7-3 Drawing Problem 331
    7-4 Transferring Lines Between Views 332
    7-5 Drawing Problem 334
    7-6 Projecting Rounded Surfaces 335
    7-7 Drawing Problem 335
    7-8 Projecting Irregular Surfaces 337
    7-9 Drawing Problem 337
    7-10 Drawing Problem 339
    7-11 Partial Auxiliary Views 340
    7-12 Sectional Auxiliary Views 341
    7-13 Auxiliary Views of Oblique Surfaces 342
    7-14 Secondary Auxiliary Views 343
    7-15 Drawing Problem 346
    7-16 Secondary Auxiliary View of an Ellipse 348
    7-17 Exercise Problems 350
    Chapter 8 Dimensioning 367
    8-1 Introduction 367
    8-2 Terminology and Conventions 368
    8-3 Linear Dimensions 370
    8-4 Dimension Styles 376
    8-5 Units 380
    8-6 Aligned Dimensions 384
    8-7 Radius and Diameter Dimensions 385
    8-8 Angular Dimensions 391
    8-9 Ordinate Dimensions 393
    8-10 Baseline Dimensions 396
    8-11 Continued Dimensions 398
    8-12 Quick Dimension 399
    8-13 Center Mark 400
    8-14 Mleader and Qleader 401
    8-15 Text Angle 404
    8-16 Tolerances 405
    8-17 Dimensioning Holes 406
    8-18 Placing Dimensions 408
    8-19 Fillets and Rounds 409
    8-20 Rounded Shapes--Internal 409
    8-21 Rounded Shapes--External 410
    8-22 Irregular Surfaces 410
    8-23 Polar Dimensions 411
    8-24 Chamfers 412
    8-25 Knurling 413
    8-26 Keys and Keyseats 414
    8-27 Symbols and Abbreviations 414
    8-28 Symmetry and Centerline 415
    8-29 Dimensioning to Points 415
    8-30 Coordinate Dimensions 416
    8-31 Sectional Views 417
    8-32 Orthographic Views 417
    8-33 Very Large Radii 419
    8-34 Exercise Problems 420
    Chapter 9 Tolerancing 441
    9-1 Introduction 441
    9-2 Direct Tolerance Methods 441
    9-3 Tolerance Expressions 442
    9-4 Understanding Plus and Minus Tolerances 443
    9-5 Creating Plus and Minus Tolerances with AutoCAD 443
    9-6 Limit Tolerances 446
    9-7 Creating Limit Tolerances in AutoCAD 447
    9-8 Angular Tolerances 448
    9-9 Standard Tolerances 450
    9-10 Double Dimensioning 450
    9-11 Chain Dimensions and Baseline Dimensions 451
    9-12 Tolerance Studies 453
    9-13 Rectangular Dimensions 454
    9-14 Hole Locations 455
    9-15 Choosing a Shaft for a Toleranced Hole 456
    9-16 Drawing Problem 457
    9-17 Drawing Problem 458
    9-18 Standard Fits (Metric Values) 458
    9-19 Nominal Sizes 461
    9-20 Hole and Shaft Basis 461
    9-21 Drawing Problem 461
    9-22 Standard Fits (Inch Values) 462
    9-23 Drawing Problem 463
    9-24 Preferred and Standard Sizes 463
    9-25 Surface Finishes 465
    9-26 Surface Control Symbols 467
    9-27 Drawing Problem 467
    9-28 Exercise Problems 472
    Chapter 10 Geometric Tolerances 487
    10-1 Introduction 487
    10-2 Tolerances of Form 488
    10-3 Flatness 488
    10-4 Straightness 489
    10-5 Straightness (RFS and MMC) 489
    10-6 Circularity 492
    10-7 Cylindricity 493
    10-8 Creating Geometric Tolerances in AutoCAD 493
    10-9 Tolerances of Orientation 500
    10-10 Datums 501
    10-11 Perpendicularity 502
    10-12 Parallelism 504
    10-13 Angularism 504
    10-14 Profiles 505
    10-15 Runouts 506
    10-16 Positional Tolerances 508
    10-17 Virtual Condition 509
    10-18 Floating Fasteners 510
    10-19 Drawing Problem 511
    10-20 Drawing Problem 511
    10-21 Fixed Fasteners 512
    10-22 Drawing Problem 513
    10-23 Design Problems 514
    10-24 Exercise Problems 516
    Chapter 11 Threads and Fasteners 535
    11-1 Introduction 535
    11-2 Thread Terminology 535
    11-3 Thread Callouts--Metric Units 536
    11-4 Thread Callouts--English Units 536
    11-5 Thread Representations 538
    11-6 Orthographic Views of Internal Threads 542
    11-7 Sectional Views of Internal Thread Representations 544
    11-8 Types of Threads 544
    11-9 How to Draw an External Square Thread 545
    11-10 How to Draw an Internal Square Thread 546
    11-11 How to Draw an External Acme Thread 546
    11-12 Bolts and Nuts 548
    11-13 Screws 549
    11-14 Studs 550
    11-15 Head Shapes 550
    11-16 Nuts 554
    11-17 Drawing Problem 557
    11-18 Drawing Problem 558
    11-19 Standard Screws 559
    11-20 Set screws 560
    11-21 Washers 561
    11-22 Keys 562
    11-23 Rivets 563
    11-24 Springs 564
    11-25 Tool Palettes 567
    11-26 Exercise Problems 569
    Chapter 12 Working Drawings 579
    12-1 Introduction 579
    12-2 Assembly Drawings 579
    12-3 Drawing Formats (Templates) 582
    12-4 Title Block 584
    12-5 Revision Block 586
    12-6 Tolerance Block 588
    12-7 Release Block 588
    12-8 Parts List (Bill of Materials [BOM]) 589
    12-9 Detail Drawings 591
    12-10 First-Angle Projection 591
    12-11 Drawing Notes 592
    12-12 Design Layouts 593
    12-13 Drawing Problem 593
    12-14 Drawing Problem 598
    12-15 Drawing Problem 601
    12-16 Exercise Problems 603
    Chapter 13 Gears, Bearings, and Cams 625
    13-1 Introduction 625
    13-2 Types of Gears 625
    13-3 Gear Terminology--Spur 626
    13-4 Spur Gear Drawings 628
    13-5 Drawing Problem 629
    13-6 Drawing Problem 631
    13-7 Drawing Problem 632
    13-8 Selecting Spur Gears 633
    13-9 Center Distance Between Gears 635
    13-10 Drawing Problem 635
    13-11 Combining Spur Gears 636
    13-12 Gear Terminology--Bevel 637
    13-13 How to Draw Bevel Gears 639
    13-14 Worm Gears 641
    13-15 Helical Gears 643
    13-16 Racks 644
    13-17 Ball Bearings 645
    13-18 Drawing Problem 646
    13-19 Bushings 647
    13-20 Drawing Problem 648
    13-21 Cam Displacement Diagrams 650
    13-22 Cam Motions 652
    13-23 Cam Followers 655
    13-24 Drawing Problem 655
    13-25 Exercise Problems 658
    Chapter 14 Fundamentals of 3D Modeling 669
    14-1 Introduction 669
    14-2 The World Coordinate System 669
    14-3 Viewpoints 672
    14-4 Perspective and Parallel Grids 673
    14-5 Setting the 3D Modeling Workspace 676
    14-6 User Coordinate Systems 677
    14-7 Editing a Solid Model 682
    14-8 Visual Styles 683
    14-9 Rotating a UCS Axis 685
    14-10 Drawing Problem 686
    14-11 Visual Errors 688
    14-12 Drawing Problem 688
    14-13 Orthographic Views 690
    14-14 Line Thickness 693
    14-15 Using the Thickness Variable to
    14-16 Exercise Problems 699
    Chapter 15 Advanced Modeling 705
    15-1 Introduction 705
    15-2 Box 706
    15-3 Sphere 709
    15-4 Cylinder 709
    15-5 Cone 711
    15-6 Wedge 713
    15-7 Torus 715
    15-8 Extrude 716
    15-9 Revolve 718
    15-10 Helix 719
    15-11 Sweep 720
    15-12 Loft 721
    15-13 Union and Subtract 722
    15-14 Intersect 724
    15-15 Solid Modeling and UCSs 725
    15-16 Combining Solid Objects 727
    15-17 Intersecting Solids 732
    15-18 Solid Models of Castings 737
    15-19 Thread Representations in Solid Models 742
    15-20 List 743
    15-21 Massprop 744
    15-22 Face and Edge Editing 744
    15-23 Exercise Problems 752
    Chapter 16 Projects (Online Only)
    16-1 Introduction
    16-2 Project 1: Milling Vise
    16-3 Project 2: Tenon Jig
    Appendix (Online Only)


    9780137929993   TOC   7/26/2022