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Published by Addison-Wesley (February 24, 2017) © 2017

Marcel Weiher
    VitalSource eTextbook (Lifetime access)
    €28,99
    ISBN-13: 9780133085532

    iOS and macOS Performance Tuning: Cocoa, Cocoa Touch, Objective-C, and Swift ,1st edition

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    Language: English

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    This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.


    In iOS and macOS™ Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program.

     

    This up-to-date guide focuses entirely on performance optimization for macOS and iOS. Drawing on 25 years of experience optimizing Apple device software, Weiher identifies concrete performance problems that can be discovered empirically via measurement. Then, based on a deep understanding of fundamental principles, he presents specific techniques for solving them.

     

    Weiher presents insights you won’t find anywhere else, most of them applying to both macOS and iOS development. Throughout, he reveals common pitfalls and misconceptions about Apple device performance, explains the realities, and helps you reflect those realities in code that performs beautifully.

    • Understand optimization principles, measurement, tools, pitfalls, and techniques
    • Recognize when to carefully optimize, and when it isn’t worth your time
    • Balance performance and encapsulation to create efficient object representations, communication, data access, and computation
    • Avoid mistakes that slow down Objective-C programs and hinder later optimization
    • Fix leaks and other problems with memory and resource management
    • Address I/O issues associated with drives, networking, serialization, and SQLite
    • Code graphics and UIs that don’t overwhelm limited iOS device resources
    • Learn what all developers need to know about Swift performance
    • Chapter 1: CPU: Principles
    • Chapter 2: CPU: Measurement and Tools
    • Chapter 3: CPU: Pitfalls and Techniques
    • Chapter 4: CPU Example: XML Parsing
    • Chapter 5: Memory: Principles
    • Chapter 6: Memory: Measurement and Tools
    • Chapter 7: Memory: Pitfalls and Techniques
    • Chapter 8: Memory Example: FilterStreams
    • Chapter 9: Swift
    • Chapter 10: I/O: Principles
    • Chapter 11: I/O: Measurement and Tools
    • Chapter 12: I/O: Pitfalls and Techniques
    • Chapter 13: I/O: Examples
    • Chapter 14: Graphics and UI: Principles 
    • Chapter 15: Graphics and UI: Measurement and Tools
    • Chapter 16: Graphics and UI: Pitfalls and Techniques
    • Chapter 17: Graphics and UI: Examples
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