Published by Addison-Wesley Professional (July 15, 2013) © 2013

Tom DeMarco | Tim Lister
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    ISBN-13: 9780133440737

    Peopleware: Productive Projects and Teams ,3rd edition

    Language: English


     

    Few books in computing have had as profound an influence on software management as Peopleware. The unique insight of this longtime best seller is that the major issues of software development are human, not technical. They’re not easy issues; but solve them, and you’ll maximize your chances of success.

     

    Peopleware has long been one of my two favorite books on software engineering. Its underlying strength is its base of immense real experience, much of it quantified. Many, many varied projects have been reflected on and distilled; but what we are given is not just lifeless distillate, but vivid examples from which we share the authors’ inductions. Their premise is right: most software project problems are sociological, not technological. The insights on team jelling and work environment have changed my thinking and teaching. The third edition adds strength to strength.”

    — Frederick P. Brooks, Jr., Kenan Professor of Computer Science, University of North Carolina at Chapel Hill, Author of The Mythical Man-Month and The Design of Design


    Peopleware is the one book that everyone who runs a software team needs to read and reread once a year. In the quarter century since the first edition appeared, it has become more important, not less, to think about the social and human issues in software develop¿ment. This is the only way we’re going to make more humane, productive workplaces. Buy it, read it, and keep a stock on hand in the office supply closet.”

    —Joel Spolsky, Co-founder, Stack Overflow


    “When a book about a field as volatile as software design and use extends to a third edition, you can be sure that the authors write of deep principle, of the fundamental causes for what we readers experience, and not of the surface that everyone recognizes. And to bring people, actual human beings, into the mix! How excellent. How rare. The authors have made this third edition, with its additions, entirely terrific.”

    —Lee Devin and Rob Austin, Co-authors of The Soul of Design and Artful Making

     

    For this third edition, the authors have added six new chapters and updated the text throughout, bringing it in line with today’s development environments and challenges. For example, the book now discusses pathologies of leadership that hadn’t previously been judged to be pathological; an evolving culture of meetings; hybrid teams made up of people from seemingly incompatible generations; and a growing awareness that some of our most common tools are more like anchors than propellers. Anyone who needs to manage a software project or software organization will find invaluable advice throughout the book.

     

    Preface xv

    About the Authors xvii

     

    Part I: Managing the Human Resource 1

     

    Chapter 1: Somewhere Today, a Project Is Failing 3

    The Name of the Game 4

    The High-Tech Illusion 5

     

    Chapter 2: Make a Cheeseburger, Sell a Cheeseburger 7

    A Quota for Errors 8

    Management: The Bozo Definition 8

    The People Store 9

    A Project in Steady State Is Dead 10

    We Haven’t Got Time to Think about This Job, Only to Do It 11

     

    Chapter 3: Vienna Waits for You 13

    Spanish Theory Management 13

    And Now a Word from the Home Front 14

    There Ain’t No Such Thing as Overtime 15

    Workaholics 15

    Productivity: Winning Battles and Losing Wars 16

    Reprise 17

     

    Chapter 4: Quality—If Time Permits 19

    The Flight from Excellence 20

    Quality Is Free, But . . . 22

    Power of Veto 23

     

    Chapter 5: Parkinson’s Law Revisited 25

    Parkinson’s Law and Newton’s Law 25

    You Wouldn’t Be Saying This If You’d Ever Met Our Herb 26

    Some Data from the University of New South Wales 27

    Variation on a Theme by Parkinson 29

     

    Chapter 6: Laetrile 31

    Lose Fat While Sleeping 31

    The Seven Sirens 32

    This Is Management 34

     

    Part II: The Office Environment 35

     

    Chapter 7: The Furniture Police 37

    The Police Mentality 38

    The Uniform Plastic Basement 38

     

    Chapter 8: “You Never Get Anything Done around Here between 9 and 5.” 41

    A Policy of Default 42

    Coding War Games: Observed Productivity Factors 43

    Individual Differences 44

    Productivity Nonfactors 45

    You May Want to Hide This from Your Boss 46

    Effects of the Workplace 47

    What Did We Prove? 48

     

    Chapter 9: Saving Money on Space 49

    A Plague upon the Land 50

    We Interrupt This Diatribe to Bring You a Few Facts 51

    Workplace Quality and Product Quality 52

    A Discovery of Nobel Prize Significance 53

    Hiding Out 54

     

    Intermezzo: Productivity Measurement and Unidentified Flying Objects 57

    Gilb’s Law 58

    But You Can’t Afford Not to Know 59

    Measuring with Your Eyes Closed 59

     

    Chapter 10: Brain Time versus Body Time 61

    Flow 61

    An Endless State of No-Flow 62

    Time Accounting Based on Flow 63

    The E-Factor 64

    A Garden of Bandannas 65

    Thinking on the Job 65

     

    Chapter 11: The Telephone 67

    Visit to an Alternate Reality 67

    Tales from the Crypt 69

    A Modified Telephone Ethic 70

    Incompatible Multitasking 71

     

    Chapter 12: Bring Back the Door 73

    The Show Isn’t Over Till the Fat Lady Sings 73

    The Issue of Glitz 74

    Creative Space 75

    Vital Space 76

    Breaking the Corporate Mold 77

     

    Chapter 13: Taking Umbrella Steps 79

    Alexander’s Concept of Organic Order 80

    Patterns 82

    The First Pattern: Tailored Work Space from a Kit 84

    The Second Pattern: Windows 84

    The Third Pattern: Indoor and Outdoor Space 87

    The Fourth Pattern: Public Space 87

    The Pattern of the Patterns 88

    Return to Reality 88

     

    Part III: The Right People 91

     

    Chapter 14: The Hornblower Factor 93

    Born versus Made 93

    The Uniform Plastic Person 94

    Standard Dress 95

    Code Word: Professional 96

    Corporate Entropy 96

     

    Chapter 15: Let’s Talk about Leadership 99

    Leadership as a Work-Extraction Mechanism 99

    Leadership as a Service 100

    Leadership and Innovation 101

    Leadership: The Talk and the Do 102

     

    Chapter 16: Hiring a Juggler 103

    The Portfolio 104

    Aptitude Tests (Erghhhh) 105

    Holding an Audition 105

     

    Chapter 17: Playing Well with Others 109

    First, the Benefits 109

    Food Magic 110

    Yes, But . . . 110

     

    Chapter 18: Childhood’s End 113

    Technology—and Its Opposite 113

    Continuous Partial Attention 114

    Articulate the Contract 114

    Yesterday’s Killer App 115

     

    Chapter 19: Happy to Be Here 117

    Turnover: The Obvious Costs 117

    The Hidden Costs of Turnover 118

    Why People Leave 120

    A Special Pathology: The Company Move 120

    The Mentality of Permanence 122

     

    Chapter 20: Human Capital 125

    How About People? 126

    So Who Cares? 127

    Assessing the Investment in Human Capital 127

    What Is the Ramp-Up Time for an Experienced Worker? 129

    Playing Up to Wall Street 130

     

    Part IV: Growing Productive Teams 131

     

    Chapter 21: The Whole Is Greater Than the Sum of the Parts 133

    Concept of the Jelled Team 133

    Management by Hysterical Optimism 134

    The Guns of Navarone 135

    Signs of a Jelled Team 136

    Teams and Cliques 137

     

    Chapter 22: The Black Team 139

    The Stuff of Which Legends Are Made 139

    Pitiful Earthlings, What Can Save You Now? 140

    Footnote 141

     

    Chapter 23: Teamicide 143

    Defensive Management 144

    Bureaucracy 146

    Physical Separation 146

    Fragmentation of Time 147

    The Quality-Reduced Product 147

    Phony Deadlines 148

    Clique Control 149

    Once More Over the Same Depressing Ground 149

     

    Chapter 24: Teamicide Revisited 151

    Those Damn Posters and Plaques 151

    Overtime: An Unanticipated Side Effect 152

     

    Chapter 25: Competition 155

    Consider an Analogy 155

    Does It Matter? The Importance of Coaching 156

    Teamicide Re-revisited 157

    Mixing Metaphors 158

     

    Chapter 26: A Spaghetti Dinner 159

    Team Effects Beginning to Happen 159

    What’s Been Going On Here? 160

     

    Chapter 27: Open Kimono 161

    Calling In Well 161

    The Getaway Ploy 163

    There Are Rules and We Do Break Them 164

    Chickens with Lips 165

    Who’s in Charge Here? 165

     

    Chapter 28: Chemistry for Team Formation 167

    The Cult of Quality 168

    I Told Her I Loved Her When I Married Her 169

    The Elite Team 169

    On Not Breaking Up the Yankees 171

    A Network Model of Team Behavior 171

    Selections from a Chinese Menu 172

    Putting It All Together 172

     

    Part V: Fertile Soil 173

     

    Chapter 29: The Self-Healing System 175

    Deterministic and Nondeterministic Systems 175

    The Covert Meaning of Methodology 176

    Methodology Madness 177

    The Issue of Malicious Compliance 179

    The Baby and the Bathwater 179

    The High-Tech Illusion Revisited 180

     

    Chapter 30: Dancing with Risk 183

    Not Running Away from Risk 183

    The One Risk We Almost Never Manage 184

    Why Nonperformance Risks Often Don’t Get Managed 185

     

    Chapter 31: Meetings, Monologues, and Conversations 187

    Neuro-sclerosis 187

    The “Technologically Enhanced” Meeting 188

    Stand-Up Meetings 188

    Basic Meeting Hygiene 189

    Ceremonies 189

    Too Many People 190

    Open-Space Networking 190

    Prescription for Curing a Meeting-Addicted Organization 191

     

    Chapter 32: The Ultimate Management Sin Is . . . 193

    For Instance 193

    Status Meetings Are About Status 194

    Early Overstaffing 194

    Fragmentation Again 196

    Respecting Your Investment 197

     

    Chapter 33: E(vil) Mail 199

    In Days of Yore 199

    Corporate Spam 200

    What Does “FYI” Even Mean? 200

    Is This an Open Organization or a Commune? 201

    Repeal Passive Consent 201

    Building a Spam-less Self-Coordinating Organization 202

     

    Chapter 34: Making Change Possible 203

    And Now, a Few Words from Another Famous Consultant 203

    That’s a Swell Idea, Boss. I’ll Get Right on It. 205

    A Better Model of Change 206

    Safety First 208

     

    Chapter 35: Organizational Learning 211

    Experience and Learning 211

    A Redesign Example 212

    The Key Question About Organizational Learning 213

    The Management Team 214

    Danger in the White Space 215

     

    Chapter 36: The Making of Community 217

    Digression on Corporate Politics 218

    Why It Matters 219

    Pulling Off the Magic 220

     

    Part VI: It’s Supposed to Be Fun to Work Here 221

     

    Chapter 37: Chaos and Order 223

    Progress Is Our Most Important Problem 223

    Pilot Projects 224

    War Games 226

    Brainstorming 228

    Training, Trips, Conferences, Celebrations, and Retreats 228

     

    Chapter 38: Free Electrons 231

    The Cottage-Industry Phenomenon 231

    Fellows, Gurus, and Intrapreneurs 232

    No Parental Guidance 233

     

    Chapter 39: Holgar Dansk 235

    But Why Me? 235

    The Sleeping Giant 236

    Waking Up Holgar 237

     

    Index 239