Published by Sams Publishing (September 10, 2013) © 2014

Katie Cunningham
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    ISBN-13: 9780133354461

    Python in 24 Hours, Sams Teach Yourself ,2nd edition

    Language: English

    In just 24 sessions of one hour or less, Sams Teach Yourself Python in 24 Hours will help you get started fast, master all the core concepts of programming, and build anything from websites to games. Using this book’s straightforward, step-by-step approach, you’ll move from the absolute basics through functions, objects, classes, modules, database integration, and more. Every lesson and case study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

     

    Step-by-step instructions carefully walk you through the most common Python development tasks.

     

    Quizzes and Exercises at the end of each chapter help you test your knowledge.

     

    Notes present interesting information related to the discussion.

     

    Tips offer advice or show you easier ways to perform tasks.

     

    Warnings alert you to possible problems and give you advice on how to avoid them.

     

    Learn how to…

    • Install and run the right version of Python for your operating system
    • Store, manipulate, reformat, combine, and organize information
    • Create logic to control how programs run and what they do
    • Interact with users or other programs, wherever they are
    • Save time and improve reliability by creating reusable functions
    • Master Python data types: numbers, text, lists, and dictionaries
    • Write object-oriented programs that work better and are easier to improve
    • Expand Python classes to make them even more powerful
    • Use third-party modules to perform complex tasks without writing new code
    • Split programs to make them more maintainable and reusable
    • Clearly document your code so others can work with it
    • Store data in SQLite databases, write queries, and share data via JSON
    • Simplify Python web development with the Flask framework
    • Quickly program Python games with PyGame
    • Avoid, troubleshoot, and fix problems with your code

     

     

    • Introduction
    • HOUR 1  Installing and Running Python
    • HOUR 2  Putting Numbers to Work in Python
    • HOUR 3  Logic in Programming
    • HOUR 4  Storing Text in Strings
    • HOUR 5  Processing Input and Output
    • HOUR 6  Grouping Items in Lists
    • HOUR 7  Using Loops to Repeat Code
    • HOUR 8  Using Functions to Create Reusable Code
    • HOUR 9  Using Dictionaries to Pair Keys with Values
    • HOUR 10  Making Objects
    • HOUR 11  Making Classes
    • HOUR 12  Expanding Classes to Add Functionality
    • HOUR 13  Using Python’s Modules to Add Functionality
    • HOUR 14  Splitting Up a Program
    • HOUR 15  Providing Documentation for Code
    • HOUR 16  Working with Program File
    • HOUR 17  Sharing Information with JSON
    • HOUR 18  Storing Information in Databases
    • HOUR 19  Using SQL to Get More out of Databases
    • HOUR 20  Developing for the Web with Flask
    • HOUR 21  Making Games with PyGame
    • HOUR 22  Saving Your Code Properly Through Versioning
    • HOUR 23  Fixing Problem Code
    • HOUR 24  Taking the Next Steps with Pytho
    • Index