Published by New Riders (December 8, 2009) © 2010

Steve Krug
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    ISBN-13: 9780321702845

    Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems ,1st edition

    Language: English

    It's been known for years that usability testing can dramatically improve products. But with a typical price tag of $5,000 to $10,000 for a usability consultant to conduct each round of tests, it rarely happens.

    In this how-to companion to Don't Make Me Think: A Common Sense Approach to Web Usability, Steve Krug spells out a streamlined approach to usability testing that anyone can easily apply to their own Web site, application, or other product. (As he said in Don't Make Me Think, "It's not rocket surgery".)

    Using practical advice, plenty of illustrations, and his trademark humor, Steve explains how to:
    • Test any design, from a sketch on a napkin to a fully-functioning Web site or application
    • Keep your focus on finding the most important problems (because no one has the time or resources to fix them all)
    • Fix the problems that you find, using his "The least you can do" approach
    By paring the process of testing and fixing products down to its essentials ("A morning a month, that's all we ask"), Rocket Surgery makes it realistic for teams to test early and often, catching problems while it's still easy to fix them. Rocket Surgery Made Easy adds demonstration videos to the proven mix of clear writing, before-and-after examples, witty illustrations, and practical advice that made Don't Make Me Think so popular.
    FINDING USABILITY PROBLEMS
    Chapter 1 You don’t see any elephants around here, do you?
    What do-it-yourself usability testing is, why it always works, and why so little of it gets done
    Chapter 2 I will now saw my [lovely] assistant in half
    What a do-it-yourself test looks like
    Chapter 3 A morning a month; that’s all we ask
    A plan you can actually follow
    Chapter 4 What do you test, and when do you test it?
    Why the hardest part is starting early enough
    Chapter 5 Recruit loosely and grade on a curve
    Who to test, and how to find them
    Chapter 6 Find some things for them to do
    Picking tasks to test, and creating scenarios for them
    Chapter 7 Some boring checklists
    …that will save your butt
    Chapter 8 Mind reading made easy
    Your job as test facilitator
    Chapter 9 Make it a spectator sport
    Getting everyone to watch, and telling them what to look for
    FIXING USABILITY PROBLEMS
    Chapter 10 Debriefing 101
    Comparing notes and deciding what to fix
    Chapter 11 The least you can do™
    The best ways to fix usability problems
    Chapter 12 The usual suspects
    Some problems you’re likely to find, and how to think about fixing them
    Chapter 13 Making sure life actually improves
    THE ROAD AHEAD
    Chapter 14 Teleportation made easy
    Remote Testing: Fast, cheap, and slightly out of control
    Chapter 15 Overachievers only
    Recommended reading and more
    Chapter 16 Happy trails / to you
    A few final words of encouragement