Published by Addison-Wesley (December 14, 2005) © 2006

Perdita Stevens
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    ISBN-13: 9781405890564

    Using UML ,2nd edition

    Language: British English

    Part One: Conceptual background

    Chapter 1 - Software engineering with components

    Chapter 2 - Object concepts

    Chapter 3 - Introductory case study

    Chapter 4 - The development process

    Part Two: The Unified Modelling Language

    Chapter 5 - Essentials of class models

    Chapter 6 - More on class models

    Chapter 7 - Essentials of use case models

    Chapter 8 - More on use case models

    Chapter 9 - Essentials of interaction diagrams

    Chapter 10 - More on interaction diagrams

    Chapter 11 - Essentials of state and activity diagrams

    Chapter 12 - More on state diagrams

    Chapter 13 - Architectural and implementation diagrams

    Chapter 14 - Packages and models

    Part Three: Case studies

    Chapter 15 - CS4 adminstration

    Chapter 16 - Board games

    Chapter 17 - Discrete event simulation

    Part Four: Towards practice

    Chapter 18 - Reuse: components, patterns

    Chapter 19 - Product quality: verification, validation, testing

    Chapter 20 - Process quality: management, teams, QA

    Bibliography